Unboxing Grimtooth’s Trapsylvania Kickstarter plus extras

Unboxing Dungeon Lair Kickstarter – Dungeon Accessories

Me opening up boxes that I didn’t remember what was supposed to be inside. Always an opportunity to sound dumb! I checked back up, and the appropriate links are below.

And, yes these are resin per the description.

This was the “Accessory Trifecta” pledge level. O.o. looks like I got in on the Early Bird version!

Kickstarter was back in early 2017: https://www.kickstarter.com/projects/…

Our Favorite Adventure Modules, And What We Learned From Them – Essay Book

Front Cover
Front Cover

Here’s another item I picked up from the Goodman Games warehouse sale. This is also a collection of essays from a Kickstarter. This one was for “How To Write Adventure Modules That Don’t Suck” (also in PDF).

This 32 page booklet is entirely in black and white and published in 2017. There are no illustrations. As you can see below, each essay is publicly listed within the updates of the Kickstarter. This is just a compilation of those essays in a single booklet.

There is quite a range amongst these essays. There are well written articles, from the likes of DCC usuals Michael Curtis and Brendan LaSalle. Classic authors like Jim Ward. Enjoyable reads, like “The Solitaire Adventure that Changed My Life”,  “The First Campaign”, and “Castle Whiterock”. But then there’s a page dedicated to something entirely unintelligible by Merle M. Rasmussen and then something I can only call “WTF did I just waste time reading?” from Chris Clark. I recommend skipping pages 23-26 entirely. The finale is the original article titled “How To Write Adventures  That Don’t Suck”. Originally published in The Crusader by the Dark Master, himself.


Table of Contents

Smoking: Sutliff Aged Maduro Cavendish

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STD Random Table

WARNING: The included Wikipedia links may show “NSFW” images.

I’ve been studying all week for a board re-certification exam, and I was bored (pun intended) I noticed that there’s nothing like this published free online. Yes… I actually Googled this and discovered that there is no random stable of Sexually Transmitted Diseases (STDs) for use within an RPG. (exception: there are tables of fictional venereal diseases in Alpha Blue and in the Book of Erotic Fantasy, you should go buy these if interested)

Contrarily, add “carousing” to a search, and there are plenty of hits. Additionally, there is a long history sexually inspired RPG material, ranging from the simple random harlot table in the AD&D DMG to the aforementioned graphic material. But, apparently PC’s (whether male, or female, or “other”) are immune to these sorts of things? I’d rather believe there are condoms included in every pack of iron rations, but now I’m just getting silly. 


  1. Chancroid
  2. Chlamydia 
  3. Crabs  
  4. Genital Herpes 
  5. Gonorrhea 
  6. Granuloma Inguinale
  7. Viral Hepatitis (Hepatitis BHepatitis C)
  8. HIV
  9. Lymphogranuloma Venereum
  10. Mononucleosis 
  11. Oral Herpes ‡
  12. Syphilis
  13. Trichomoniasis
  14. Warts 

 Indicates a disease that can infect any mucosal site (eyes, oral/throat, genital/urethral, or rectal). Either roll 1d4 or you’re gonna have to make a call based on the situation.

 Indicates an infection that is not strictly sexually transmitted; can be transmitted by other intimate/close contact such as kissing.


  • This is, in no way whatsoever, meant to serve as medical advice. Duh.
  • If you think this is gross to talk about? You should have sat through the 4 hours of review on this subject at our board review course last month… boring…
  • This is extremely simplified and abbreviated, meant for use as a simple random table. And, meant to be funny. In case you needed to be told this.
  • Don’t have funky dice? Buy a set. Or, roll 1d20 and re-roll 15-20.
  • Always practice safe sex. In real life, and in fantasy life. Or, get married, in which case you’ll never have sex again.

Smoking: Sutliff Aged Maduro Cavendish

Tales from the Magician’s Skull Issue No. 0

Tales from the Magicians’s Skull is a periodical, published by Goodman Games, focusing on Swords & Sorcery fiction. This presents contents from Issue No. 0.

Tales from the Magician's Skull Issue No. 0
Tales from the Magician’s Skull Issue No. 0

Tales from the Magicians’s Skull is a periodical, published by Goodman Games, focusing on Swords & Sorcery in the vein of “Appendix N” authors. It is inspired by classic pulp magazines, like Weird Fantasy. It was initially funded via Kickstarter. Issue No. 1 was released a few months ago (PDF) and issue No. 2 was recently published in print and PDF. No. 3 is in the works. Unfortunately, that kickstarter was just prior, to me realizing what this whole “Appendix N” thing is/was or finally taking the advice of Hankerin’ to read DCC RPG.

I may create another post specifically reviewing the regular magazine, but this is a post focused on Issue No. 0. You also might see it referred to as “Special” since that’s what’s printed on the cover. This small magazine was given out to backers of the kickstarter who pledged at the Legion of the Skull level. And, let me tell you, I’m very disappointed I missed that. It’s exactly the kind of thing that I love to see happen in Kickstarters. Snooze you lose!

I happened upon No. 0 when Goodman Games published on their blog that they found a bunch of limited edition stuff when cleaning out their warehouse up in Fort Wayne. No promises by the time you read this, but it’s currently still in stock. Maybe it’ll get listed on eBay from time to time?

This issue is mostly a collection of essays that were published as public updates to the Kickstarter. It is 22 pages (including the front and back cover) with some classic DCC RPG style illustrations by Ian MillerBrad McDevitt, and 3 illustrations from an artist that I can’t determine (maybe Michael Wilson?)

The short story is a quick and interesting read. I don’t happen to know the author (yet). I get the impression that the main character, Hanuvar, is a recurring character in other stories? He’s a cool guy, is a badass, does a heroic thing and saves a girl. I’d call it a story reminiscent of REH Conan, and certainly in the vein of Pulp S&S fantasy (IMHO). I’m simple. I like these kind of stories!

The essays are certainly interesting. The first one, “Defining Sword & Sorcery”, I think, does a very good job of exactly that. At least, I learned something from it. A couple essays are Excellent jumping points to other authors/books that I’m already making a list to check out. Other essays are just some thoughts on the genre, and others probably give some good advice to an aspiring author…. or to DMs? I think so. I’m gonna mull these over tonight.

In the Table of Contents listed below, the title links to the Kickstarter update. The exception is the single short story titled, “The Way of Serpents” that is exclusive to this print magazine. So, in that way, the entire contents (minus illustrations) is public domain.

Tales From the Magician's Skull No. 0 Foreward
Tales From the Magician’s Skull No. 0 Foreward

Table of Contents:

Tales From the Magician's Skull No. 0 Back Cover
Tales From the Magician’s Skull No. 0 Back Cover

Smoking: Sutliff Aged Maduro Cavendish

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The G+ Exodus

If you’re a refuG+ and finding yourself on MeWe, give me an add!

The Swartz on MeWe



Smoking: Sutliff Tobacco Galleria Night Cap

D&D Survey

Wizards of the Coast has released a new survey. It is a fairly comprehensive survey of player interests.

I’d encourage people to complete this survey, so that they get an accurate response from real players.

Some of the questions are very interesting… I’ll let you come to your own conclusions as to what they are testing here:

  • Being a powerful hero that defeats villains and monsters.
  • Leveling up my character as quickly as possible.
  • Campaigns with elaborate narratives and plot.
  • Being disruptive and contrarian to make things more interesting.
  • Learning about the different cultures/customs/locales in the campaign world setting.
  • Creating unique characters that express my individuality.

Towards the end, there is a question regarding “would you recommend D&D to others”. Afterwards is an opportunity to enter free text for “why did you answer this way”. I’d encourage others to submit how they feel as well (whichever way you feel, positive or negative).


Smoking: Sutliff Tobacco Galleria Night Cap

#GenConHaul 2018

This year’s Gen Con is over. Yes, I had to wake up early to fight for parking and it was a crowded, chaotic, mess. And yes, I had to wait in line for a whole fucking hour (from ~00:15 AM to ~01:15 AM!!!) to pick up one ticket purchased late for will call pickup. And, yes, there were some crazy controversies this year. But.. I had a good time. I met some cool people. Played some good games, all with good DMs. Got a couple books signed by authors. Sat in two really good panels. Met some creators that I really like. Ate yummy food truck grub. Drank a bunch of caffeine during the day and beer in the evening. And, I judged my first convention games; and that, was a TOTAL blast! Definitely doing more of that!

First stop after the exhibit hall opened, was to the Goodman Games booth where I picked up some of the new/updated or convention exclusive stuff. Later, I came back and picked up program guides I didn’t have and turned in some tickets for some swag 🙂

Second stop Thursday morning, was to the Lamentations of the Flame Princess Booth. I would have bought more (I intended to buy one of everything they’d had!), but… they weren’t accepting digital payments? So, I could only pick up what I could afford with the cash in my pocket at the time. Very disappointing actually.

Over the rest of the con, picked up some dice (Gamescience, Impact Miniatures), and pins (Flying Buffalo, Norse Foundry), and stopped by the Dwarven Forge booth to pick up a snake man mini for mentioning that I’ve been a KS backer. Lastly, picked up a Paizo button. Only because I was surprised to see big bowls of them all week. They always seemed to have disappeared in the past. Didn’t seem to be so popular this year? I thought that was a little funny, so I took one! Mathfinder 2.0 anyone?

Picked up some shirts and a onesie for my daughters 🙂 they both like cats, and the one loves foxes!

Smoking: Sutliff Tobacco Galleria Night Cap

Welcome to Gen Con and to Indianpolis

Indianapolis, INTo anyone traveling to Indianapolis for Gen Con. I want to Welcome you! I’m serious.. keep coming to one of the biggest events in Indy every year and keeping my state (and hometown) all that more nerdy!

FYI: Indiana is #11 on “The Nerdiest States in America“.

Badge Registration for Gary Con XI is Live

Badge Pre-Registration JUST went live for Gary Gon XI, to be held March 7-10, 2019 in Lake Geneva, WI.

Within 5 minutes; all Platinum badges and 150 out of 250 Gold badges are sold… But you know you want one of the two remaining $1,000 Diamond Badges!

Update: 3 hours later and all Diamond, Platinum, and Gold badges are sold out! Still 1,500 Silver (Standard) remain.